An Interactive 3D Network Music Space
نویسندگان
چکیده
In this paper we present Shoggoth, a 3D graphics based program for performing network music. In Shoggoth, users utilize video game style controls to navigate and manipulate a grid of malleable height maps. Sequences can be created by defining paths through the maps which trigger and modulate audio playback. With respect to a context of computer music performance, and specific problems in network music, design goals and technical challenges are outlined. The system is evaluated through established taxonomies for describing interfaces, followed by an enumeration of the merits of 3D graphics in networked performance. In discussing proposed improvements to Shoggoth, design suggestions for other developers and network musicians are drawn out.
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